Righty, seems like it should be simple but I haven't found a fix yet: for some reason, whenever I attempt to use any growth action, whether it's any of the explosion abilities or even just a potion, I am instead getting negative growth, which is obviously the exact opposite of what I'm lookin for. Fat, muscle, legs, and bust all go down when they're supposed to go up, BUT size works as normal, even seems to go up faster than normal. I'm assuming this is something screwy from when I had equipped the size sword, since that was listed as an effect, but I unequipped it and the problem persists. Any ideas on how to fix it?
Some weapons are bugged, once you get the negative effect there is no turning back, you must create a new game without using that weapon so that the same thing does not happen
I believe its a bug that happens based on how certain modifiers stack. It should be fixed in 6.1 and onwards, however you will need to restart a save. 6.1 is the new overworld though, so its a perfect time to restart.
I haved those problems too, for debug mode you need to beat the boss again, if it doesn't work, save, exit the game, enter again and beat the boss again, to fix the movement it is fixed by leaving and entering again to the game
Found something, or rather a few somethings that have gotta be bugs: Firstly, the dungeon area just a stone's throw to the right of the crystal covered area (think it's the ruins?) doesn't have a way to leave once you're inside unless you intentionally get whacked and respawn outside. Secondly, talking instead of trading with the apothecarist lady upon entering will initiate a fight with her, which is probably not supposed to happen (considering her only moves were magic that replicated the effects of her potions... and unarmed, 2-damage attacks), but all of that pales in comparison to the fight with the lich at the end of floor 3, where upon hitting the guy onto the floor with the piledriver, he spent the entire rest of the fight taking the Stand Up action, only to flop directly back down onto his ass which was bigger than the rest of him. Extremely funny, no way in hell I should've won that fight, especially considering I was trying to get killed at that point. Oh, and this is on the free version as of 6/24/2024, so maybe this is all not a problem on the party version, iunno.
Gotcha. By the way, upon further investigation, the whole "being unable to leave the ruins dungeon thing" has a bit of strangeness to it: you can leave while on floor zero, as soon as you walk in, hitting the ladder to exit like every other dungeon. That ladder then disappears upon entering any deeper floor, which I am unsure if that's intentional or not. Also upon further thought, I haven't tried the auto-escape items you get in the inventory while in there, so I'll do that later and update. Oh, and one last thing: the giant rat in the sewers is obviously supposed to drop the giant rat key, and I assume that it is after beating them the first time that they get ported to just outside the well entrance where you can fight or recruit them. Unfortunately, I fought and beat them, then returned to an earlier save from before the fight, removing the key from my inventory but also removing the giant rat themselves from the well, thus making the key unobtainable. Pretty sure that's how the chain of events worked, anyways. Any other possible ways to get the key, or am I screwed?
Not exactly sure how/where to input that command, since the only thing I found was the "debug" option in the keybinds section of the settings, and pressing that didn't appear to do anything. Also, updates for other things I found: the ruins(?) dungeon does in fact give you the emergency exit item even though the physical ladder is gone, so that's good. Tried out the cave dungeon and found that you can only leave every four floors, and that it does not give you the emergency exit items, but I swear I remember it being addressed in the next update's changelog somewhere, can't find where though. Though I did find another issue that seemed to only pop up in that cave, that being that while using passive combat, attempting to attack more than once in a row too quickly would cause the animation to either not play, or stop after playing, effectively locking the encounter and forcing you to quit/flee, though often it wouldn't even let me quit. Seemed to pop up most often when repeatedly using the fryup action from the skillet. Lastly, I've not tested it much, but after using two rock meat and one thing of fries while in the cave, I was able to take partial growth bonuses accumulated in combat, i.e. from the fryup action, out of combat and into other fights with a massive headstart. No idea if it's something to do with the food system as a whole, that cave in particular, those items, or what, but that's what happened.
The apothecary initiating a fight is a known bug that has been fixed for version 6.1 already. Check out the linked changelogs to see what's known and what isn't
Probably a stupid question, but how do I do more damage? no matter what I do I deal 1 damage, I've put 30 points into size and 7 into everything else, am I doing something wrong?
since the latest update free 6.0 the way my character grows in muscle and fat has changed in a way that is different, with a lot of fat his arms becomes much too big and almost simular with a lot of muscle before I had a good size with 1500 muscle and 1500 fat. but now his arms are like a balloon and I don't realy enjoy that very much so I had to reduce the max muscle to 500 and max fat to 200 in order for him to look good. everything at 200 and muscle to 500
The game gets extremely laggy in a couple of situations:
1. Large Characters are on screen. For example when putting a lot of points into size or fighting beast so often he becomes as large as the lake, walking around the overworld can become quite hard due to the lag. 2. When Growing a huge amount at once. 3. When loading any assets whatsoever liek starting up the game or entering/leaving combat or another zone.
I'm not that knowledgeable about all that stuff to tell what the problem is here but my assumption is that it might have to do with limitations to Memory usage as I've never seen it go above 4GB, despite more being available.
I don't believe that this is a hardware problem on my end as my specs are: CPU: AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz GPU: RTX 2070 Super Ram: 32,0 GB
Additionally I'd like to point out that the debug window isn't up to date with its contents. For example the ego potion is missing and so are newer weapons. The XP slider also doesn't seem to be working and neither does the infinite companion points check as I can still only recruit a couple of them. And there are also so many other bugs that have beein in the game and on the trello... Some of which I believe have been in there for multiple months, if not over a year already... but oh well... I guess my point is just that I'd appreciate it if the focus from now on was laid purely on optimizing the game and fixing the bugs present before continuing to add more things to the game, which just ends up introducing more bugs. Once that's done, new things could be introduced again, at which point they would actually become enjoyable again. And I know that a lot of fixes have happened recently, but a lot of new bugs have also arrived at the same time and the backlog of bugs is still massive even without those new bugs.
First you copy the save0, then you open the Windows Editor folder, open the GrowthRPG folder, go to Saves and paste the file there, there should not be any save, it should be empty
I put the folder there and then i went and Loaded the game but the game keeps crashing then i trie to load the Save i think the folder is also corruptet :(
Yes you can! In fact you get quicker and faster results if you do saveedit + summon in console combo. Then once you spawned enough essence push it to certain limit, look up What you changed and change that through save edit. Though I personally prefer stockpile gazillion of temp growth items and just do them. Because I really love high contrast
there is site saveedit com I dump there save files and check for variables that are familiar, change them, then insert where save files for the game are (within main folder) and voila , but first just search up console commands for this game
What is with the game generating processes that permanently reduce your connection speed and require a factory reset to remove. Also it mimicking other programs to avoid detection. Either this is a virus, or a massive Bug, that needs to be removed ASAP
The issue with this screenshot is that a process of the game is still running when you close the game, said process imitates the name of another programm and then continues using ressources on the pc when it's on, and those can stack and seriously slow down your pc, and we can'T really tell what it does with the ressources it claims.
Awhile later.. I still don't know what you're highlighting in the picture. The tooltip saying "growthrpg.com" is from the firefox.exe instance, which presumeably is you visiting the growthrpg website. The other svchost services are all part of windows.
It looks like the networkservice instances are doing mdns lookups on your local network (that's what ff02::fb is) or doing dns lookups (that's what the cdns02.comcast.com connection is).
Again, that's all normal behavior... svchost networks services will always be there, firefox will be there until 2-3 minutes after you close firefox. Note that connections don't disappaear from the performance monitor for a few seconds to minutes after closing the program... open firefox visit a few websites, close it, and watch how loing its listing sticks around.
Sorry if this has already been brought up before. But for me the poison Vender quest seems broken. For me it breaks at the second step when I am supposed to try the sweet smelling potions that heal you but shrink you at the same time. I have tried consuming the potions before I start combat when I am missing health. It successfully heals me and shrinks me. And after the fight even if I have won or lost the effects go away. I have also tested drinking the potions while actively in a fight and they heal me and shrink me. And again once the fight is over even if I win or lose the effects go away. When fighting I fought the giant rat follower NPC. And I fought the Muarder NPC in the bushes next to the bat girl NPC in the village. If anyone knows how to fix this that would be great. Also the Apothecary lady won't speak to me about the "defeat the Lich" quest. In the journal I see that I have the quest and it tells me I should speak with her but she just doesn't have an option to talk about the quest. Also for the sweet smelling potions part of the quest once I drink all 3 of the potions the journal updates and says I have completed the quest and I should talk to the poison Vender but the only thing he says is "how goes the testing" or something like that. And the only option I have is "nevermind".
So I'm running into a problem. My buff multiplier keeps increasing after every battle. Was it a perk I picked? is there a way to undo or modify the values? Unfortunately battles become a lag fest because of it. Side note being able to save the same game in different save slots would be a nice feature to testing things out.
Edit: Its the Growth Multiplier Tier Perk. IDK if its intentional but it goes up by 1 every fight/map update. Essentially every time the map updates.
hey i have an idea for a new shop like a back halley dealer, that sells skills like the" give it to me" from the boss or even powerfull weapons, cosmetics and items it will be a good idea for me. o and you cant oay with coins you need the pay with essenses to meke it more valuable (sorry for bad tipping :) )
dang, sorry to hear that. Not sure what else I can do to fix it, and as far as I've heard youre the only one with this error. Have previous versions worked for you? Also your file says your missing a DLL, try running the prereq setup
You must go to the city apothecary, it is right next to where it all started, his house says it is a potions store, talk to him and he will give you a potion called ''relife''
Is there any way to stop the game using controller? I only ask as the up d pd also seems to toggle a menu and it's anoying to try using a bound skill to that button. Also can I get an idea on what enemies could drop some of the new weapons? I already got two corroded swords from venturing in the sewer And is it normal in 6.0 for our character's run animation to look stiff? I compared my character to Alexander and when he runs it looks fine but mine doesn't and it kinda bugs me abit. And when fighting the Giant rat on the overworld I can't grow during the fight at all and end up killed
If you mean grow during battle I notice that bug too, what fixed it for the stat changes during battle for me was using the ability dodge in the legs tap kind of a weird bug fix but it works so far.
Okay I can try that when I fought the Giant rat in the sewer I noticed I could only grow so much till it just wouldn't work I could get AP but not grow more and I only beat the rat due to him killing Alexander then for some reason he just stood there. I'm hoping the game is still okay so far it feels to me that there's just more bugs or problems each release. And I guess there's nothing I can do about the auto controller inputs? As I said the u d pad opens a menu as well as use for an ability
I haven't messed wiht any of that I got 6.0 and started a brand new file none of the scaling has been changed the other person who responded told me to try doging to fix the issue I'll try that and see what happens
Ok so does anyone know a quick way to grow fast in the beginning? I know that size gives you the most ability points right now but since the size sword is glitched so I don't have any good weapons too use with it and while I do want to do muscle too, it's not gonna give me those ability points.
I advise you to go to the castle dungeon (on the right after passing the bridge or go to the crystal dungeon (this gives you a lot of xp and skill points but it is usually boring in an hour you will surely reach level 1000, it is under the bridge )
Nah without doing commands if you go to the cardboard dungeon and save and reload your save till you get a fountain next to the save point inside the dungeon you can repeatly farm that fountain by using it to give a temp stat for 3 turns in this case size and then repeat till you get around 3k in size and have step ability and then run to temp boss area to kill the tunnel guard and the temp boss without commands
Also to make sure the fountain gives you size dumb the starter 20 points into size only
I create look on main player, then copy the character string to a companion. It seems that the ability to customize companion isn't there right away, have to fight with them for awhile then the menu panel to do so becomes available. I don't know the precise condition.
You can always customize Followers but some have like fixed settings for example you can't change name of them or even spawn or have like another custom character which would be cool to have a full squad of custom characters
another thing you can't change is for example characters like the Coin Dragon that gets stats off gold can not be changed at all because over time the character is changing for example the bigger they get their legs slowly become digi
oh one final example if you customize the slim follower to anything it changes base color depending on potion so you can never hard change the color to a permeant one
I looked there is a slider but it makes it normal or smaller and smaller one is so the head does not scale with size is what it seems like to me anyway.
Cant buy from the poisonsmith Chris after endind his quest, burn Quest still unabtaible , I break the urn Simone says what he has to say ,but the mission never appears in the list and its locked. Cant get Beth Quest in the list either but idk if its unlocked because I dont have enough bust to try it out. Max ego wont go Higher than 1200
There are errors in this version regarding the dialogues and continuity, the previous version I must admit was worse, I have been playing for months and Simone never gives a mission and I don't remember what Cris' missions are, but there was a problem in the previous version that only allowed you to complete the first mission
Yeah I had that happening, I got the negative XP stat to go away but now I am getting positive XP but none of it is going to my XP bar. Debug menu doesn't seem to help and I can't find whats wrong with debug stats screen nor a save editor so might just be best to wait for bug fixes to 6.1
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Righty, seems like it should be simple but I haven't found a fix yet: for some reason, whenever I attempt to use any growth action, whether it's any of the explosion abilities or even just a potion, I am instead getting negative growth, which is obviously the exact opposite of what I'm lookin for. Fat, muscle, legs, and bust all go down when they're supposed to go up, BUT size works as normal, even seems to go up faster than normal. I'm assuming this is something screwy from when I had equipped the size sword, since that was listed as an effect, but I unequipped it and the problem persists. Any ideas on how to fix it?
Some weapons are bugged, once you get the negative effect there is no turning back, you must create a new game without using that weapon so that the same thing does not happen
I believe its a bug that happens based on how certain modifiers stack. It should be fixed in 6.1 and onwards, however you will need to restart a save. 6.1 is the new overworld though, so its a perfect time to restart.
Hey Digi, would you consider making it possible to climb the tower? I like the view from up there.
I have a problem when I enter the game, it tells me to register and get a code, and when I do, I can't log in
Download the free version, this is patreon version
Sometimes after enter any save i can move (by w a s d button) but i can't rotate my camera view (my mouse is still work)
I want to know There are anyway to getdebug mode back after i updated game my debug mode was gone (i unlocked it before update)
There are anyway to get them back? Or i need to grind for it again?
[THANKS FOR ASWER MY QUESTION]
I haved those problems too, for debug mode you need to beat the boss again, if it doesn't work, save, exit the game, enter again and beat the boss again, to fix the movement it is fixed by leaving and entering again to the game
I do that but still can't rotate camera even I restart my pc but still can't rotate
Also thank for debug mode aswer
For some reason, my controls are all fucked up, how can i change em so they work on my azerty board
Tab, menu of settings and controls
thanks man, I'll see is if works soon
Found something, or rather a few somethings that have gotta be bugs: Firstly, the dungeon area just a stone's throw to the right of the crystal covered area (think it's the ruins?) doesn't have a way to leave once you're inside unless you intentionally get whacked and respawn outside. Secondly, talking instead of trading with the apothecarist lady upon entering will initiate a fight with her, which is probably not supposed to happen (considering her only moves were magic that replicated the effects of her potions... and unarmed, 2-damage attacks), but all of that pales in comparison to the fight with the lich at the end of floor 3, where upon hitting the guy onto the floor with the piledriver, he spent the entire rest of the fight taking the Stand Up action, only to flop directly back down onto his ass which was bigger than the rest of him. Extremely funny, no way in hell I should've won that fight, especially considering I was trying to get killed at that point. Oh, and this is on the free version as of 6/24/2024, so maybe this is all not a problem on the party version, iunno.
Oh, are bugs
Gotcha. By the way, upon further investigation, the whole "being unable to leave the ruins dungeon thing" has a bit of strangeness to it: you can leave while on floor zero, as soon as you walk in, hitting the ladder to exit like every other dungeon. That ladder then disappears upon entering any deeper floor, which I am unsure if that's intentional or not. Also upon further thought, I haven't tried the auto-escape items you get in the inventory while in there, so I'll do that later and update. Oh, and one last thing: the giant rat in the sewers is obviously supposed to drop the giant rat key, and I assume that it is after beating them the first time that they get ported to just outside the well entrance where you can fight or recruit them. Unfortunately, I fought and beat them, then returned to an earlier save from before the fight, removing the key from my inventory but also removing the giant rat themselves from the well, thus making the key unobtainable. Pretty sure that's how the chain of events worked, anyways. Any other possible ways to get the key, or am I screwed?
Summon commands can be used, this is the command
Summon DungeonBossRat_C
Once you have defeated him and he has given you the key, go to floor 5 of sewer, there will be the kidnapped npc
Not exactly sure how/where to input that command, since the only thing I found was the "debug" option in the keybinds section of the settings, and pressing that didn't appear to do anything. Also, updates for other things I found: the ruins(?) dungeon does in fact give you the emergency exit item even though the physical ladder is gone, so that's good. Tried out the cave dungeon and found that you can only leave every four floors, and that it does not give you the emergency exit items, but I swear I remember it being addressed in the next update's changelog somewhere, can't find where though. Though I did find another issue that seemed to only pop up in that cave, that being that while using passive combat, attempting to attack more than once in a row too quickly would cause the animation to either not play, or stop after playing, effectively locking the encounter and forcing you to quit/flee, though often it wouldn't even let me quit. Seemed to pop up most often when repeatedly using the fryup action from the skillet. Lastly, I've not tested it much, but after using two rock meat and one thing of fries while in the cave, I was able to take partial growth bonuses accumulated in combat, i.e. from the fryup action, out of combat and into other fights with a massive headstart. No idea if it's something to do with the food system as a whole, that cave in particular, those items, or what, but that's what happened.
Generally above the tab key you will find the key that activates the commands, if that key does not work try the red ones
a black line will appear where you must place th is
>Summon DungeonBossRat_C
The apothecary initiating a fight is a known bug that has been fixed for version 6.1 already. Check out the linked changelogs to see what's known and what isn't
V0.5.9
V 0.6.0b
Mhm?
Somehow the quest from the Poisonsmith Chris got stuck after the 2nd test. I dont have a talk option for telling him the effect of the posion.
The problem occurs in the version 0.5.9 and 0.6.0b. Both new safes each.
Also I have the problem that i can´t grow in fights anymore after dieing in the leech dungon once in the version 0.5.9.
I know the command to have the item that removes the roots of the farm quest, in case you need it
Thanks, but I think I will just wait till it is fixed.
Probably a stupid question, but how do I do more damage? no matter what I do I deal 1 damage, I've put 30 points into size and 7 into everything else, am I doing something wrong?
Maybe it's a bug, take off your weapons and put on other ones, after it has been solved, put on your old weapons again, i fixed
No matter what weapons I use, they deal one damage.
I've used the broken sword, frying pan, blesser, and barrel, but they all have the same attack.
I don't know if this helps but here's a screenie of my stats and debug stats:
Nvm, found the piledriver, its hella OP
Yep
the last 2 are the best so far
also big muscles pretty good looking 1000 muscle, 200 fat
really huge muscles actualy good looking 1500 muscle, 0 fat
Wow? Maybe you have consumed a lot of core fats
still swoolen but less severe 1500 muscle, 200 fat
the 1500 muscle, 1500 fat balloon arms
this is 500 muscle, and 200 in everything else
since the latest update free 6.0 the way my character grows in muscle and fat has changed in a way that is different, with a lot of fat his arms becomes much too big and almost simular with a lot of muscle before I had a good size with 1500 muscle and 1500 fat. but now his arms are like a balloon and I don't realy enjoy that very much so I had to reduce the max muscle to 500 and max fat to 200 in order for him to look good. everything at 200 and muscle to 500
Somehow the download always fails :/
This XML file does not appear to have any style information associated with it. The document tree is shown below.
<Error>
<Code>ExpiredRequest</Code>
<Message>Request has expired</Message>
</Error>
Download in the app icht io, no page
Markus Unicorn
The game gets extremely laggy in a couple of situations:
1. Large Characters are on screen. For example when putting a lot of points into size or fighting beast so often he becomes as large as the lake, walking around the overworld can become quite hard due to the lag.
2. When Growing a huge amount at once.
3. When loading any assets whatsoever liek starting up the game or entering/leaving combat or another zone.
I'm not that knowledgeable about all that stuff to tell what the problem is here but my assumption is that it might have to do with limitations to Memory usage as I've never seen it go above 4GB, despite more being available.
I don't believe that this is a hardware problem on my end as my specs are:
CPU: AMD Ryzen 9 3900X 12-Core Processor 3.80 GHz
GPU: RTX 2070 Super
Ram: 32,0 GB
Additionally I'd like to point out that the debug window isn't up to date with its contents. For example the ego potion is missing and so are newer weapons. The XP slider also doesn't seem to be working and neither does the infinite companion points check as I can still only recruit a couple of them. And there are also so many other bugs that have beein in the game and on the trello... Some of which I believe have been in there for multiple months, if not over a year already... but oh well... I guess my point is just that I'd appreciate it if the focus from now on was laid purely on optimizing the game and fixing the bugs present before continuing to add more things to the game, which just ends up introducing more bugs. Once that's done, new things could be introduced again, at which point they would actually become enjoyable again. And I know that a lot of fixes have happened recently, but a lot of new bugs have also arrived at the same time and the backlog of bugs is still massive even without those new bugs.
My Hard Drive Got corrupt and my progress is gone is there a way i can Edit the files to get my stats and other things back?
You need the save0
I have the file but i dont know wich Values i need to change.
i opend it with the Windows Editor.
First you copy the save0, then you open the Windows Editor folder, open the GrowthRPG folder, go to Saves and paste the file there, there should not be any save, it should be empty
I put the folder there and then i went and Loaded the game but the game keeps crashing then i trie to load the Save i think the folder is also corruptet :(
Oh :(
Yes you can! In fact you get quicker and faster results if you do saveedit + summon in console combo. Then once you spawned enough essence push it to certain limit, look up What you changed and change that through save edit. Though I personally prefer stockpile gazillion of temp growth items and just do them. Because I really love high contrast
Ok can you like maybe make a small Video on how to to that i already tried to edit but i didnt know what and how to do it.
there is site saveedit com I dump there save files and check for variables that are familiar, change them, then insert where save files for the game are (within main folder) and voila , but first just search up console commands for this game
Assertion failed: GetFName() == NAME_None [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp] [Line: 130]
This bug still happens whenever I am not in a dungeon. It happens in battles as well.What is with the game generating processes that permanently reduce your connection speed and require a factory reset to remove. Also it mimicking other programs to avoid detection. Either this is a virus, or a massive Bug, that needs to be removed ASAP
As a note, I'm not related to this project, just another user.
I don't see anything in that screenshot out of the ordinary, in terms of the connections. Those are all normal.
What are you looking at that seems suspicious?
The issue with this screenshot is that a process of the game is still running when you close the game, said process imitates the name of another programm and then continues using ressources on the pc when it's on, and those can stack and seriously slow down your pc, and we can'T really tell what it does with the ressources it claims.
Awhile later..
I still don't know what you're highlighting in the picture. The tooltip saying "growthrpg.com" is from the firefox.exe instance, which presumeably is you visiting the growthrpg website. The other svchost services are all part of windows.
It looks like the networkservice instances are doing mdns lookups on your local network (that's what ff02::fb is) or doing dns lookups (that's what the cdns02.comcast.com connection is).
Again, that's all normal behavior... svchost networks services will always be there, firefox will be there until 2-3 minutes after you close firefox. Note that connections don't disappaear from the performance monitor for a few seconds to minutes after closing the program... open firefox visit a few websites, close it, and watch how loing its listing sticks around.
Updated: please read the reply.
Sorry if this has already been brought up before. But for me the poison Vender quest seems broken. For me it breaks at the second step when I am supposed to try the sweet smelling potions that heal you but shrink you at the same time. I have tried consuming the potions before I start combat when I am missing health. It successfully heals me and shrinks me. And after the fight even if I have won or lost the effects go away. I have also tested drinking the potions while actively in a fight and they heal me and shrink me. And again once the fight is over even if I win or lose the effects go away. When fighting I fought the giant rat follower NPC. And I fought the Muarder NPC in the bushes next to the bat girl NPC in the village. If anyone knows how to fix this that would be great. Also the Apothecary lady won't speak to me about the "defeat the Lich" quest. In the journal I see that I have the quest and it tells me I should speak with her but she just doesn't have an option to talk about the quest. Also for the sweet smelling potions part of the quest once I drink all 3 of the potions the journal updates and says I have completed the quest and I should talk to the poison Vender but the only thing he says is "how goes the testing" or something like that. And the only option I have is "nevermind".
Update just read the change log for version 0.6.1 and I saw that these issues are already know. My version was 0.6.0 if that is of any help.
So I'm running into a problem. My buff multiplier keeps increasing after every battle. Was it a perk I picked? is there a way to undo or modify the values? Unfortunately battles become a lag fest because of it. Side note being able to save the same game in different save slots would be a nice feature to testing things out.
Edit: Its the Growth Multiplier Tier Perk. IDK if its intentional but it goes up by 1 every fight/map update. Essentially every time the map updates.
I have an idea for large egos. If the balls get large enough, maybe they could drag behind the player
Yeah, my balls cover my entire body
hey i have an idea for a new shop like a back halley dealer, that sells skills like the" give it to me" from the boss or even powerfull weapons, cosmetics and items it will be a good idea for me. o and you cant oay with coins you need the pay with essenses to meke it more valuable (sorry for bad tipping :) )
Very cool
Hello the hotfix did nothing to help. But you might find this useful with the bug fixing.
Photos in the comments:
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dang, sorry to hear that. Not sure what else I can do to fix it, and as far as I've heard youre the only one with this error. Have previous versions worked for you? Also your file says your missing a DLL, try running the prereq setup
But maybe if you have the AddTravelPointToSave file i might be able to fix it manually
I mean this
This error is due to using a crack. Use the free version or join the Patreon.
and how do I reset my passive skill points? his skill is broken.
I think that ability made me grow almost infinitely, as soon as I started a battle and it just grew non-stop, I had to create a new save
Turned into an undead ((( how do I turn back ?
You must go to the city apothecary, it is right next to where it all started, his house says it is a potions store, talk to him and he will give you a potion called ''relife''
Thanks !!! )
and there are some other transformations in the game ?
I think so, it is accessed in debug mode, I remember that there is a pure light skin and a pure dark skin
I think it's cute to watch
I love the skull ones skull dog
the giant rat companion doesn't show up in the menus any more, so you can't edit their appearance or give them weapons and such.
You must level up your relationship by fighting alongside her.
Is there any way to stop the game using controller? I only ask as the up d pd also seems to toggle a menu and it's anoying to try using a bound skill to that button. Also can I get an idea on what enemies could drop some of the new weapons? I already got two corroded swords from venturing in the sewer And is it normal in 6.0 for our character's run animation to look stiff? I compared my character to Alexander and when he runs it looks fine but mine doesn't and it kinda bugs me abit. And when fighting the Giant rat on the overworld I can't grow during the fight at all and end up killed
If you mean grow during battle I notice that bug too, what fixed it for the stat changes during battle for me was using the ability dodge in the legs tap kind of a weird bug fix but it works so far.
Okay I can try that when I fought the Giant rat in the sewer I noticed I could only grow so much till it just wouldn't work I could get AP but not grow more and I only beat the rat due to him killing Alexander then for some reason he just stood there. I'm hoping the game is still okay so far it feels to me that there's just more bugs or problems each release. And I guess there's nothing I can do about the auto controller inputs? As I said the u d pad opens a menu as well as use for an ability
Do you have this uploaded? If you have it low you don't grow anything
I haven't messed wiht any of that I got 6.0 and started a brand new file none of the scaling has been changed the other person who responded told me to try doging to fix the issue I'll try that and see what happens
I cant get aureus to follow me, anyone else with the same problem?
is a error in this version
Btw is it still possível to get the Giant rat Key? I defeated it 3 Times and didnt get it
Maybe it's another mistake, it never happened to me or I saw something like this
Ok so does anyone know a quick way to grow fast in the beginning? I know that size gives you the most ability points right now but since the size sword is glitched so I don't have any good weapons too use with it and while I do want to do muscle too, it's not gonna give me those ability points.
I advise you to go to the castle dungeon (on the right after passing the bridge or go to the crystal dungeon (this gives you a lot of xp and skill points but it is usually boring in an hour you will surely reach level 1000, it is under the bridge )
there is also a speed run to kill temp boss fast to play with more items and get stuff early if you want debug commands early
Yes, commands -> much size -> boss dead -> debug mode -> infinite levels
Nah without doing commands if you go to the cardboard dungeon and save and reload your save till you get a fountain next to the save point inside the dungeon you can repeatly farm that fountain by using it to give a temp stat for 3 turns in this case size and then repeat till you get around 3k in size and have step ability and then run to temp boss area to kill the tunnel guard and the temp boss without commands
Also to make sure the fountain gives you size dumb the starter 20 points into size only
Wow, I never thought about it, it would serve very well, I'll keep it in mind, each source gives 300 to your strongest stat
Birb Squad!
They are great :000
how you personalized them? , I couldn't
I create look on main player, then copy the character string to a companion. It seems that the ability to customize companion isn't there right away, have to fight with them for awhile then the menu panel to do so becomes available. I don't know the precise condition.
Oooooo, thanks
You can always customize Followers but some have like fixed settings for example you can't change name of them or even spawn or have like another custom character which would be cool to have a full squad of custom characters
another thing you can't change is for example characters like the Coin Dragon that gets stats off gold can not be changed at all because over time the character is changing for example the bigger they get their legs slowly become digi
oh one final example if you customize the slim follower to anything it changes base color depending on potion so you can never hard change the color to a permeant one
Omggg, thanks for the info and for using my character, I feel like it was well received
I would say if you want to customize the follower without fighting the game settings change this to none
I have to ask how did you make the heads big?
Now that you ask, I don't remember where it is.
I think it's in the ''head'' section
I looked there is a slider but it makes it normal or smaller and smaller one is so the head does not scale with size is what it seems like to me anyway.
Cant buy from the poisonsmith Chris after endind his quest, burn Quest still unabtaible , I break the urn Simone says what he has to say ,but the mission never appears in the list and its locked. Cant get Beth Quest in the list either but idk if its unlocked because I dont have enough bust to try it out. Max ego wont go Higher than 1200
There are errors in this version regarding the dialogues and continuity, the previous version I must admit was worse, I have been playing for months and Simone never gives a mission and I don't remember what Cris' missions are, but there was a problem in the previous version that only allowed you to complete the first mission
please tell me how can I change the appearance of the coin dragon?
What are you talking about? Change a partner's appearance? I tried that with a partner but I couldn't get the option to customize it
The money dragon has a hidden appearance, I don't know if it has already been activated this mechanic
Anyone else getting negative exp multipliers? Any fixes for this?
Yeah I had that happening, I got the negative XP stat to go away but now I am getting positive XP but none of it is going to my XP bar. Debug menu doesn't seem to help and I can't find whats wrong with debug stats screen nor a save editor so might just be best to wait for bug fixes to 6.1