If you are browsing Itch.io from the web, your only option is if the developer has made an older version available. If you are using the Itch app, should be available in the download screen for downloading an older version.
One needs to load a new area or save (maybe, I haven't tried) in order for new bindable skills to show up in your toolbar after they are unlocked in the skill tree.
I haven't found a way to unbind a skill, in which case I feel there should be a method of doing so.
The skill "Give Up" keeps appearing in my toolbar every time I load a new level.
The Giant Rat outside the sewers in the town doesn't actually grow larger despite doing the animations. It would be pretty cool if it actually DID grow.
Noticed this bug since last version, but was wondering if it was just my imagination and it's actually very subtle... but no the giant rat's growth after fights has been broken for a while now. Hope it gets fixed.
As of 6.4, this error still shows up completely at random. Using the gc.CollectGarbageEveryFrame 1 command seems to fix it, although doing so gives a nonzero chance of causing a fatal error (no error message beyond "Fatal Error!") every time you defeat an enemy in combat. For now, I've not been bothering with the garbage collection command, as the fatal error shows up way faster than the line 130 one does.
Unrelated, but using the grow from beginning/show off button while your character has a dick, but has the scaling on it turned way down (I had it happen at 0.03) can cause a loop where it tries to grow nonstop but doesn't appear to do anything. This loop only stops when you start moving, and starts again once you sit still. Breaking the loop only happened once I started a fight.
You need unlock the farm, you need a rootkillerpotion and be very strong
On the right side, above the map there is an area covered with roots, there is the farm, you need to rescue markus and kill the roots using the rootkiller first because they are immortal
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How to save the game?
If you use a VPN for whatever reason it'll block you from using the patreon key
for some reason, even though i beat the game in one save, my other save isn't able to use the debug menu and all that. anyone know why?
assumed its intentional cause two different save data's
Wth, why there game is free. But in game you need to bye permission to play!?
Why ????
Bruh, u downloaded wrong patreon version, u should head to the free ver
can you do anything with the broken puppet that shows up in seemingly random spots?
That is a really good question
just some fun foreshadowing
fear
is there a chance of this ever coming to Linux?
I doubt it, but you never know, digitalfurbelow will probably create another game and finish this one
The game plays great through Wine. I did it using Lutris.
Nah, I tried but its going to end up being a lot more trouble than I feel like it would be worth.
If you are browsing Itch.io from the web, your only option is if the developer has made an older version available. If you are using the Itch app, should be available in the download screen for downloading an older version.
Guys i Have a Question,can I move the game saves from the previous version to the new version? Please let me know if so ,thanks!!!!!!!!!
Yes u can cut or copy the old saves to the newest game version
But I don’t know where the game save file location, can you please tell me🙇🙇
its probably in your game file, u can DM me so in can help u more easily Dis:wilson8451 see u later
The "Grow on defeat" perk doesn't function.
One needs to load a new area or save (maybe, I haven't tried) in order for new bindable skills to show up in your toolbar after they are unlocked in the skill tree.
I haven't found a way to unbind a skill, in which case I feel there should be a method of doing so.
The skill "Give Up" keeps appearing in my toolbar every time I load a new level.
Growing when you are defeated? It doesn't make much sense, maybe it's a error
It is when you defeat the enemy
i can confirm this, didn't work last update or now
Hello, does anyone know how to install your own character model in growth rpg?
I need this
it doesn’t work like that
I beat the temp final boss, but don't see a debug menu anywhere. Please tell me the unlock isn't the command prompt
Press B or open config and enable debug mode in the first option
Please note that the debug menu prerequisite, last I checked, was having a *save file* that had beaten the final boss.
The Giant Rat outside the sewers in the town doesn't actually grow larger despite doing the animations. It would be pretty cool if it actually DID grow.
Noticed this bug since last version, but was wondering if it was just my imagination and it's actually very subtle... but no the giant rat's growth after fights has been broken for a while now. Hope it gets fixed.
Assertion failed: GetFName() == NAME_None [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectBase.cpp] [Line: 130]
0x00007ffbf182fabc KERNELBASE.dll!UnknownFunction []
0x00007ff6c8b1c416 GrowthRPG.exe!UnknownFunction []
0x00007ff6c8b202e8 GrowthRPG.exe!UnknownFunction []
0x00007ff6c8876f5d GrowthRPG.exe!UnknownFunction []
0x00007ff6c87d9d45 GrowthRPG.exe!UnknownFunction []
0x00007ff6c87db4b0 GrowthRPG.exe!UnknownFunction []
0x00007ff6c8eff815 GrowthRPG.exe!UnknownFunction []
0x00007ff6cbd6f503 GrowthRPG.exe!UnknownFunction []
0x00007ff6c8dffcdc GrowthRPG.exe!UnknownFunction []
0x00007ff6c8cf8022 GrowthRPG.exe!UnknownFunction []
0x00007ff6c8cf85f6 GrowthRPG.exe!UnknownFunction []
0x00007ff6ccba233e GrowthRPG.exe!UnknownFunction []
0x00007ff6cc45a238 GrowthRPG.exe!UnknownFunction []
0x00007ff6cc2a4c3e GrowthRPG.exe!UnknownFunction []
0x00007ff6c73a9f04 GrowthRPG.exe!UnknownFunction []
0x00007ff6c73c077f GrowthRPG.exe!UnknownFunction []
0x00007ff6c73c084a GrowthRPG.exe!UnknownFunction []
0x00007ff6c73c2c4c GrowthRPG.exe!UnknownFunction []
0x00007ff6c73d4494 GrowthRPG.exe!UnknownFunction []
0x00007ff6cddfae6e GrowthRPG.exe!UnknownFunction []
0x00007ffbf2c8257d KERNEL32.DLL!UnknownFunction []
0x00007ffbf43eaf28 ntdll.dll!UnknownFunction []
As of 6.4, this error still shows up completely at random. Using the gc.CollectGarbageEveryFrame 1 command seems to fix it, although doing so gives a nonzero chance of causing a fatal error (no error message beyond "Fatal Error!") every time you defeat an enemy in combat. For now, I've not been bothering with the garbage collection command, as the fatal error shows up way faster than the line 130 one does.
Unrelated, but using the grow from beginning/show off button while your character has a dick, but has the scaling on it turned way down (I had it happen at 0.03) can cause a loop where it tries to grow nonstop but doesn't appear to do anything. This loop only stops when you start moving, and starts again once you sit still. Breaking the loop only happened once I started a fight.
where is final boss?
Laberinto de bamboo, en el castillo
in final dungeon?
Yis
which floor?
In the first one, the dungeon is supposed to be protected by a Bunshido and is right on the coast, it's a small tower, not huge
Tell me how and where can I use plant seeds that I fall out or find?
You need unlock the farm, you need a rootkillerpotion and be very strong
On the right side, above the map there is an area covered with roots, there is the farm, you need to rescue markus and kill the roots using the rootkiller first because they are immortal